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<template>
<canvas
:canvas-id="id"
id="canvas"
@touchstart="touchstart"
@touchend="touchend"
></canvas>
<!-- @touchmove.prevent="touchmove" -->
</template>
<script>
import dragBall from './ball.js';
var data = [];
function getDistance( x_1, y_1, x_2, y_2){
let x = (x_2 - x_1)*2;
let y = (y_2 - y_1)*2;
let s = Math.pow((x * x + y * y), 0.5);
return s;
}
export default {
props:{
onInit: {
type: Array,
default: null
},
colse:{
type:Boolean
}
},
data() {
return {
index:'false',
touchstarte_x:0,
touchstarte_y:0,
id:'canvas',
number: 0
}
},
onReady() {
// colse(index) {
// !index ? index : this.trim();
// }
this.trim();
},
watch: {
onInit() {
this.trim();
}
},
methods: {
trim(){
dragBall.boundary[0] = 320; //高
dragBall.boundary[1] = 500; // 宽
// var query = uni.createSelectorQuery();
// query.select('#canvas').boundingClientRect()
// query.exec((res) => {
// dragBall.boundary[0]=res[0].width
// dragBall.boundary[1]=res[0].height;
// })
dragBall.list = this.onInit;
dragBall.mapping(this);
data = dragBall.list;
dragBall.sustained(this);},
touchstart(e){
this.touchstarte_x = e.mp.touches[0].x;
this.touchstarte_y = e.mp.touches[0].y;
for (let i = 0; i < data.length; i++) {
if( getDistance(data[i].x,data[i].y,this.touchstarte_x,this.touchstarte_y) < (data[i].radius*2)){
this.index = i;
if(this.number < 8){
data[i].colse =!data[i].colse;
data[i].colse ? this.number +=1 : this.number -=1;
} else {
if(data[i].colse){
data[i].colse =!data[i].colse;
this.number -=1;
}
}
this.$emit('click_',i)
dragBall.mapping(this);
// this.touchstarte_x = this.touchstarte_x-data[i].x;
// this.touchstarte_y = this.touchstarte_y-data[i].y;
}
}
},
// touchmove(e){
// if(this.index != 'false'){
//
// let index_1,index_2;
// let tag = e.touches[0];
//
// data[this.index].x = tag.x-this.touchstarte_x ;
// data[this.index].y = tag.y-this.touchstarte_y ;
//
// for (let i = 0; i < data.length; i++) {
//
// index_1 = getDistance(data[i].x,data[i].y,data[this.index].x,data[this.index].y);
// index_2 = (data[i].radius*2) + (data[this.index].radius*2);
// if(i!= this.index){
//
// if( index_1 > index_2){
// dragBall.mapping(this);
// }else{
// data[i].x = data[i].x+(-(data[this.index].x-data[i].x)/10) ;
// data[i].y = data[i].y+(-(data[this.index].y-data[i].y)/10) ;
//
// (data[i].x-data[i].radius) < 0 ? data[i].x = data[i].radius : data[i].x;
// (data[i].y-data[i].radius) < 0 ? data[i].y = data[i].radius : data[i].y;
//
//
// (data[i].x+data[i].radius) > dragBall.boundary[0] ? data[i].x = (dragBall.boundary[0]-data[i].radius) : data[i].x;
// (data[i].y+data[i].radius) > dragBall.boundary[1] ? data[i].y = (dragBall.boundary[1]-data[i].radius) : data[i].y;
//
// dragBall.mapping(this);
// break;
// }
// }
// }
// }
// },
touchend(){this.index = 'false';}
}
}
</script>
<style>
page{width: 100%;height: 100%;}
canvas {width: 100%;height: 90%;}
</style>